Overview
Mortal Kombat 11 is a 2D one-on-one fighting game developed by NetherRealm Studios and published by Warner Bros. Games, released on Steam on April 23, 2019 (App ID 976310, with QLOC and Shiver credited on the PC version).
Steam files it under the Action genre, but nothing about it is a racing or adventure title — it is a fighting game, start to finish.
Moment to moment, play is about measuring distance on a flat 2D plane. Walk forward, walk back, crouch, jump, and mix between overhead, low and throw.
Step in too far and you get thrown; sit too far out and projectiles chip you down. Combos have deliberately short follow-up windows, so nobody gets to hold you in a single touch forever.
Matches are best-of-three and usually finish in two or three minutes.
Modes include a full story campaign, the endless AI Towers, and both local and online versus. Steam's own listing confirms Multi-player, PvP, Online PvP and Shared/Split Screen PvP, so two people can share one PC.
Features and Systems
The series signature is the Fatality — a few seconds of finishing animation after the last round. Organs and bone are shown explicitly, and Steam's own content notice lists Frequent Violence or Gore.
That notice is not an exaggeration, and it alone decides the game for a lot of people.
Mechanically, the defining choice is separate meters for offense and defense. Instead of fighting over one shared bar, each side refills on its own, so you are rarely left with no escape option at all and the losing player always keeps a way back in.
The comeback move available at low health locks out for a while if it whiffs, so it is a reversal tool rather than a free button.
The practice suite is unusually generous. Frame advantage readouts, recordable AI behaviour, and a tutorial that teaches inputs in stages let a first-time fighting game player actually see why a move keeps losing.
Character variations also let you swap parts of a moveset, so the same fighter can play differently.
System Requirements
Steam lists the following. Requirements can change, so confirm on the store page before buying.
| Item | Minimum | Recommended |
|---|---|---|
| OS | 64-bit Windows 7 / Windows 10 | 64-bit Windows 7 / Windows 10 |
| CPU | Core i5-750 2.66GHz / Phenom II X4 965 3.4GHz / Ryzen 3 1200 3.1GHz | Core i5-2300 2.8GHz / FX-6300 3.5GHz / Ryzen 5 1400 3.2GHz |
| GPU | GTX 670 or GTX 1050 / Radeon HD 7950 or R9 270 | GTX 780 or GTX 1060-6GB / Radeon R9 290 or RX 570 |
| RAM | 8 GB | 8 GB |
| DirectX | Version 11 | Version 11 |
The useful read: RAM is 8 GB at both tiers and DirectX 11 at both tiers. Only the CPU and GPU move, and not by much — GTX 1050 to GTX 1060-6GB, Core i5-750 to i5-2300.
None of that was demanding even in 2019, so a GTX 1060 class machine should be comfortable at 1080p.
For a fighting game, though, a stable 60fps matters far more than a high average. One hitch and a timed input lands on the wrong frame.
If your PC sits right at the recommended tier, drop resolution or effects until the frame rate is pinned. Steam does not publish an explicit VRAM figure here, so I will not invent one — the 6GB variant of the GTX 1060 being named is the closest hint you get.
What Reviewers Tend to Say
The game has held a strong reputation over a long period, and the praise and complaints are consistent.
On the positive side: the fully voiced story campaign, the quality of the animation, and the depth of the training tools come up again and again. Fighting game story modes are usually filler; this one is built as a multi-hour production, and plenty of players say it justified the purchase on its own.
The complaints cluster around unlocks. Gear and skins sit behind grind content whose payouts lean on randomness and time, which reads as busywork to people who just want to fight.
Roster availability also depends on which package you bought, since characters were sold over time. And because the game is several years old now, some players report waits when queuing online.
For current sentiment, check the ratings panel on this page or the Steam store listing.
Who It's For
- Players who want a fighter with substantial single-player content
- People who prefer spacing and reads over memorising long combo routes
- Anyone who wants couch versus — Shared/Split Screen PvP is supported
- Fighting game newcomers who want in-game frame data while learning
- Owners of a GTX 1060-6GB class GPU or equivalent
Cautions and Who Should Skip It
If graphic gore bothers you, skip this outright. Per Steam's own content notice, dismemberment is a headline feature, not an edge case.
Options tone it down somewhat, but it is the series identity, not a garnish. Worth checking too if the PC is shared with family.
Skip it if you want expressive, freeform combos. Follow-up windows are short and many big moves play as fixed cinematics.
If discovering your own routes is the appeal, this will feel constrained.
Think twice if online play is the whole reason. The game is years old and queues can be slow depending on mode and time of day.
The decision hinges on whether local play and the single-player content carry weight for you.
Check exactly which edition you are buying. The base game, add-on packs and bundled versions all coexist, and the playable roster differs between them.
Skipping the store description is how people end up without the character they wanted.
One last note on listing accuracy: this page is filed under a racing category, but Mortal Kombat 11 is a fighting game. Automated genre and tag imports do get this wrong.
Judge from the store screenshots and trailers, not the category label.





