Overview

This Wasn’t In My Job Description plunges players into the role of an office manager tasked with navigating a chaotic work environment. Over a single 52-week cycle, you'll need to steer your team through a barrage of randomly generated requests while keeping a close eye on the budget. Every decision made, from assigning tasks to utilizing external resources, carries weight and impacts key performance indicators, employee morale, and future events. The game blends RPG elements with tactical strategy and interactive fiction, offering a unique management experience.

Highlights

  • The game features a 52-week management cycle where player decisions have lasting consequences.
  • Tasks are randomly generated, requiring strategic assignment of employees and budget allocation.
  • Employees possess a detailed statistics system that players must monitor and manage.

Who It's For

This title is ideal for players who enjoy management simulations with a strategic twist, fans of visual novels looking for more interactive gameplay, and those who appreciate games that offer emergent narratives based on player choices. If you like the idea of juggling unpredictable challenges and managing a quirky team, this game might be for you.

Game Info

Developed and published by GeckoIndie, This Wasn’t In My Job Description falls into the RPG, Tactical RPG, Strategy, Visual Novel, Interactive Fiction, and Arcade genres. It supports multiplayer and was released on February 26, 2026. The game is available in English and Turkish.