Overview

Welcome to the unexplored Realms of Dragoris, where players step into the role of a Monstermonger. This unique profession involves capturing fantastical creatures and selling them to wealthy dungeon keepers to stock their lairs. It's a competitive world where you'll need to recruit skilled villagers to build your team and outmaneuver rivals.

The core gameplay loop revolves around strategic choices: do you sell your captured monsters immediately for gold, or do you tame them to strengthen your own team for capturing even larger, more valuable beasts? This engine-building mechanic, inspired by Euro-style board games, emphasizes careful planning and resource management.

Ultimately, the Monstermonger who amasses the most gold wins.

Highlights

  • Engine-Building Strategy: Inspired by tabletop board games, players build their capabilities by capturing and taming monsters.
  • Competitive Gameplay: Compete against other players to recruit villagers and capture the most valuable creatures.
  • Fantasy Setting: Explore the unexplored Realms of Dragoris and engage in a unique monster-capturing economy.

Who It's For

Monstermonger is designed for players who enjoy turn-based strategy games with a strong emphasis on economic simulation and engine-building mechanics. Fans of fantasy settings and competitive multiplayer experiences, especially those who appreciate the strategic depth of board games, will find a lot to love here.

Game Info

Developed and published by George Gilbert, Monstermonger offers both single-player and multiplayer modes. It falls under the Turn-Based Strategy and Fantasy genres, with strong Tabletop and Indie influences. The game was released on October 19, 2020, and supports English language.