Overview

Dungeon Tactics is an idle auto-battler that injects a dose of tactical decision-making into the familiar dungeon-crawling experience. Developed and published by Rubén Arranz, this indie title invites players to assemble a team of adventurers and strategically deploy them across the frontline and backline before sending them into the depths of a dungeon. The core gameplay loop revolves around passive progression and strategic team composition, making it accessible yet engaging.

Highlights

  • Idle Progression: Heroes gain experience and rank up passively as you defeat enemies, unlocking new skills and becoming more powerful over time.
  • Tactical Deployment: Distribute your 16 unique adventurers between the frontline and backline to optimize combat effectiveness.
  • Objective Tracking: Mark up to three upgrade objectives to easily track their costs without needing to memorize them.

Who It's For

This game is perfect for players who enjoy the satisfaction of incremental progression and idle mechanics but also appreciate a layer of strategic thinking. If you like optimizing team compositions, watching your characters grow stronger over time with minimal active input, and enjoy a charming pixel art aesthetic, Dungeon Tactics should be on your radar. It's a casual yet deep experience suitable for those looking for a game to play in short bursts or to let run in the background.

Game Info

Developed and published by Rubén Arranz, Dungeon Tactics offers a single-player experience focused on auto-battling and incremental upgrades. The game features 2D pixel graphics and supports English and Spanish languages. Its design emphasizes strategic team placement and passive hero development, with features like objective cost tracking to streamline the player's focus on progression and tactics. The game is playable without timed input and offers a mouse-only option, catering to a relaxed playstyle.