Overview
Drink is a poignant, top-down 2D narrative experience that delves into the complexities of alcohol dependence, the grip of routine, and the stark realization when self-deception crumbles. Developed by Sam Small and published by Samfa12, this RPG invites players into the life of a man who once had much to lose, but now finds himself adrift as his community moves on without him.
Highlights
- A Day in the Life: The game unfolds over a single, pivotal day, guiding players through three distinct locations within a rural Australian town: The Pub, The Hotel Cocktail Bar, and The Cabaret. Each space represents a different facet of the protagonist's internal narrative and the stories he tells himself.
- Narrative Focus: With a strong emphasis on story, Drink offers a linear experience with no branching paths or conventional redemption arcs, focusing instead on the raw emotional journey of its protagonist.
- Exploration and Action-Adventure: Players will explore these interconnected environments, engaging with the narrative through an action-adventure lens, all presented in a charming 2D pixel art style.
Who It's For
This game is for players who appreciate narrative-driven experiences, introspective storytelling, and games that tackle mature themes with sensitivity. If you enjoy exploring the human condition through interactive media and are looking for a thought-provoking, albeit short, journey, Drink might resonate with you.
Game Info
Drink is a single-player RPG with a strong emphasis on exploration and narrative. It features a top-down 2D perspective and is brought to life with pixel graphics. The game supports multiple languages, including English and Japanese. It was released on March 12, 2026, and includes Steam Achievements. The developer is Sam Small, and the publisher is Samfa12.





