Overview
3000m to Whatever’s Up There is a challenging precision platformer developed and published by Roko. Players are cast as a discarded being, given a single chance at survival by climbing a malevolent, cursed path towards an unknown, incredible reward at the peak.
This journey is fraught with peril, demanding absolute mastery of a single, deceptively simple action: jumping.
Highlights
- Core Mechanic: The game revolves around a single action – jumping. Each leap is designed to appear easy but presents a significant challenge, requiring precise timing and execution.
- Atmosphere: A unique atmosphere is crafted through sound and visuals, intentionally designed to mask the brutal difficulty that awaits players.
- Release & Genre: Launched on October 24, 2025, this indie title falls into the Precision Platformer, Action, and Difficult genres, offering a demanding experience for dedicated players.
Who It's For
This game is for players who relish a significant challenge and find satisfaction in overcoming seemingly insurmountable obstacles. If you enjoy precision-based gameplay, a minimalist approach to mechanics, and an atmospheric experience that tests your patience and skill, 3000m to Whatever’s Up There will likely appeal to you.
It's for those who don't shy away from difficulty and are driven by the promise of a unique reward at the end of a punishing journey.
Game Info
Developed and published by Roko, 3000m to Whatever’s Up There is a single-player experience focused on precision platforming. It features Steam Achievements and is available in English.
The game's description hints at a playtime that can range from a couple of hours to potentially years, depending on the player's skill and perseverance. The core gameplay loop emphasizes mastering the jump mechanic through a series of increasingly difficult, cursed paths.





